Jason Marks: 5 Rules of Experiential

| | 3 Comments

Jason Marks, executive creative director at Partners + Napier New York, talks to Campaign Brief about his 5 Rules of Experiential.

Ex Ogilvy New York, RG/A, Crispin Porter + Bogusky, and once a creative director at MTV, Marks is an award-winning creative director who has not only made Google’s Hot List, but talks genuinely and passionately about creating meaningful, cultural brand experiences.

5 rules of experiential:

Mobile, mobile, mobile. The smartphone is not another screen, it is a remote control for your world. You can now overlay your full digital life on any physical environment. If your experiential concept does not include mobile, go back to the drawing board.

Win minds with actions. Experiential work has a big impact. A recent study has shown that getting a consumer to even do the smallest action has 8x the impact of traditional advertising. That is bang for your client’s buck. 

Always add value. Did you make something easier? Cooler? Did you take something the consumer is already doing and make it better? Experience for experience’s sake can work, but to get loyalty and advocacy you need to bring something useful to the table.

Mass reach, isn’t out of reach. Experiential has always been limited to venue size and location but not anymore. Mobile brings immediate sharing to friends and family who aren’t there. And the cheap and easy penetration of live-streaming starts to make things like concerts and performances much more scalable at eyeballs per dollar.

The most powerful experiences are grounded in a brand truth. Don’t just do cool stuff if it isn’t based in a strong and bold brand message. You make that big impact with experiential, you want it to stick, and you want to use those shared values to being a relationship with the consumer. No dead ends, make sure you keep the conversation going post-event.