Filmgraphics Entertainment director Marc Furmie creates first Australian 4K music video for Sony Music Australia and vocal artist Andrew De Silva
Filmgraphics Entertainment director Marc Furmie has recently finished creating a music video for Sony Australia and Australia’s Got Talent winner Andrew De Silva using Sony’s new 4K F65 camera.
An underprivileged boy’s dreams of being a break-dancer are realized when he is given a special gift. A story of bullying, isolation and ultimately hope. Shot by cinematographer Kieran Fowler, ‘Miracle’ is the debut music video for the Sony Music Australia artist. The clip stars 9-year old boy, Seven Martinez, who was discovered through an extensive casting process to find the perfect kid with enough charisma and dance ability to carry the story.
Shot over 3 days, Miracle is the first video in Australia to be released in 4K and premiered on Sony’s new 4K monitors and TV’s. It was first viewed at Sony’s 4K Product Launch at Luna Park this week.
The video was based on a treatment by Furmie that sought to express the songs theme of ‘one generation passing its gifts to the next’.
Artist: Andrew De Silva
Song: “Miracle”
Director: Marc Furmie
Label: Sony Music Entertainment Australia
Producer: Ciaran Jordan
Producer: Adam Dostalek
DOP/Cinematographer: Kieran Fowler
Editor: Daniel Berghofer
Editing Company: Made In Katana
EP: Marc Furmie
Commissioner: Shae Constantine
4 Comments
I like it! well done Marc
You’d think it would look better if it was shot on such an amazing camera.
I like the clip a lot. Well done.
But why try to show case 4k content with such soft lenses. You may as well have shot it on a HD camera for the same results.
Just saying.
Nice clip regardless.
Having seen the video presented in 4K on Sony’s new screens, it makes a world of difference shooting with softer lenses. It helped the image to feel more filmic and offset the intense resolution. The story did not lend itself to an extremely interlaced look as we wanted it to be ‘unspecific in era’. That being said, there was a lot of detail that we captured with these lenses that you wouldn’t normally be able to see if you shot at 2k. Just my opinion anyway. It’s all an experiment at this stage.